International Symposium on Digital Humanities: Book of Abstracts
type: channel
description: The 1st International Digital Humanities Symposium took place in Växjö, Sweden, 7-8 November 2016. The symposium invited and challenged Nordic and European researchers and practitioners in related disciplines to Digital Humanities (DH) to present, discuss and demonstrate different possibilities, current efforts and upcoming trends in this emergent field.
publisher: Linnaeus University
language: en
publication name: International Symposium on Digital Humanities: Book of Abstracts
items: Växjö Go!
items: Methodology and Applications of Visual Stance Analysis
items: Digital (hi)storytelling
items: The ‘Rise of the Eurosceptics’ in 2014
items: When Big(gish) Data Goes Online
items: Working with Digital Humanities
items: Digitization of Material Written in Three Scripts and Three Languages
items: Folklore Tracks
items: Re-approaching new stemmatics
items: Network Visualization for Digital Humanities
items: Graph Analysis of Word Networks
items: Digital Humanities and Games Research Across the Disciplines
items: Sketch Layer Separation in Multi-Spectral Historical Document Images
items: Social media, cultural heritage and migrant communities in a globalized world
items: Walking in My Shoes
items: Using Enkapsis Theory for Unravelling Societal Complexities
items: Swe-Clarin
items: A Cross-cultural Study of Attitudes to Digital Tools Among Students and Teachers in the European Language Classroom
items: Preface
items: Digital Humanities
items: PEAR 4 VXO
items: Digital Humanities in the Nordic Countries
items: Digital Humanities in DARIAH EU
items: Keeping the human in the digital

Växjö Go!
type: item
description: See PDF
subject: Posters
  topic: section
creator: Alexandra Stiernspetz-Nylén
creator: Susanna Nordmark
creator: Mathias Boström
rights: Copyright (c)
date: 2017-01-27
publication date: 2017-01-27
starting page: 58
ending page: 61

Methodology and Applications of Visual Stance Analysis
type: item
description: See PDF
subject: Posters
  topic: section
creator: Kostiantyn Kucher
creator: Andreas Kerren
creator: Carita Paradis
creator: Magnus Sahlgren
rights: Copyright (c)
date: 2017-01-27
publication date: 2017-01-27
starting page: 56
ending page: 57

Digital (hi)storytelling
type: item
description: Digital (hi)storytelling – counterfactuals and fiction in popular culture Complex and heterogeneous storyworlds are mediated through various media by means of several aesthetic expressions, and digital storytelling is a relevant aspect of mediation. This abstract gives an overview of two research projects on digital storytelling that are closely related and focus on the same category of questions, using different methods and materials. The purpose is to highlight one of many current international research alliances on the topics of social memory, adaptation, movie and game studies within the context of digital storytelling. Counterfactuals in game design and models of historical change As part of her ongoing PhD project, Ylva Grufstedt has taken an interest in game design and models of causality and historical change in strategy games like Europa Universalis and Civilization. In this type of simulatory games, players may change history by manipulating various factors based on the rule set and framework created by the developers. Her research focuses on the way these games engineer and facilitate models of historical change by enabling alternative, i.e. counterfactual, (hi)storytelling through gameplay, by way of mapping the specificities of video games as an interactive form of historical modelling, world building and storytelling. The expressed aim is to better understand the interplay of agency, counterfactuals and historical consciousness by analyzing gameplay videos of counterfactual play. Gameplay and social memory In Cecilia Trenter’s part of the project Medeltidens form- och tankevärld i Dragon Age: Origins (Medievalism in Dragon Age: Origins), she examined the use of fictitious history by studying Dragon Age: Origins and Dragon Age II (2009-2011 BioWare) within the fantasy-medieval context. By reflecting the present in the past, people are not only creating images of who we are but also what it takes to reach our goals. Since the identity-process mobilizes a…
subject: Posters
  topic: section
creator: Ylva Grufstedt
creator: Cecilia Trenter
rights: Copyright (c)
date: 2017-01-27
publication date: 2017-01-27
starting page: 55
ending page: 55

The ‘Rise of the Eurosceptics’ in 2014
type: item
description: 2014 can be considered a ’breakout year’ for Euroscepticism. Largely on account of the 2014 European Parliament (EP) elections, where over one quarter of the available seats went to members of Eurosceptic parties (Treib, 2014), national media outlets in many Member States reported about the ‘earthquake’, ‘virus’, or ‘rising tide’ of Euroscepticism sweeping across the continent. Although Eurosceptics tend to oppose European integration, the media discourse about them may – rather paradoxically – drive a process of Europeanization that grants saliency to European issues and actors across different national cases. The present study investigates whether national media discourses about Euroscepticism can be considered Europeanized, that is, when an issue involving non- national or EU level actors is discussed in a similar fashion across different Member States. We ask: To what extent are national media discourses about Euroscepticism Europeanized? What factors explain the presence of a Europeanized media discourse about Euroscepticism? To answer the first question, we use LDA topic modelling in R to expound the main topics associated with the word ‘Euroscepticism’ in 2014 national print media articles (N=1545) across six countries: Sweden, Denmark, Ireland, the United Kingdom, France, and Spain. LDA topic modelling is a digital method suitable for digital humanities (Blei, 2014), since it identifies recurring themes across a large corpus of texts. However, topic modelling is rarely applied to cross-national (and thus cross-language) data corpora. We create six LDA models and represent the results in a Gephi visualization. The findings demonstrate a strong convergence of European topics associated with Euroscepticism in five of the six cases, with the United Kingdom as the exception, and we conclude the media discourse about Euroscepticism is Europeanized. In the second phase, we test which factors explain this Europeanization through using bivariate logistical regression…
subject: Posters
  topic: section
creator: Michael Bossetta
creator: Anamaria Dutceac Segesten
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 53
ending page: 54

When Big(gish) Data Goes Online
type: item
description: The last three decades have witnessed a remarkable increase in the number and volume of linguistic corpora available to the research community. Structured corpora comprising hundreds of millions or even billions of words of data are no longer unusual, and unstructured data sets such as Google Books, which are increasingly used in a very corpus-like manner, can encompass over a hundred billion words. Many of these large datasets are also made available online, and server-side query tools such as CQPweb, SketchEngine and the Brigham Young front-end to MySQL make it easy for anyone to use very large corpora both quickly and efficiently. While these corpora may fall short of criteria used to define ‘big data’ in some disciplines, the volume of text available is typically far beyond anything a single researcher or a research team could ever hope to process either manually or with the help of rudimentary search tools. However, while online corpora do open up new worlds of discovery, they also typically impose considerable limits to the types of queries available, provide quantitative data in difficult to process and sometimes misleading manner, and generally do not allow the researcher direct access to the underlying full datasets, more often than not for reasons of copyright and publishing agreements. Although many of these large text collections and corpora were primarily designed with the linguist in mind, scholars from a wide variety of fields within the humanities and social sciences are also increasingly turning to these data sets for both qualitative and quantitative evidence, such as finding illustrative quotes or indications of diachronic trends that support theoretical arguments. Instead of extrapolating arguments from small and necessarily anecdotal evidence, humanities scholars are increasingly open to the idea of studying cultural, societal and political questions using ‘big data’ and methodologies such as culturomics (Michel et al 2011; Nunberg 2010) and dis…
subject: Presentations
  topic: section
creator: Jukka Tyrkkö
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 51
ending page: 52

Working with Digital Humanities
type: item
description: As an explicitly transdisciplinary idea, digital humanities provides opportunities to bring together people and interests across the sectors, from a variety of scholarly and practical disciplines, and from the society at large. It may not be crucial that everyone has an identical understanding what digital humanities is if the stakeholders have shared or compatible concerns, and practical respect each others priorities. This applies to research questions and practical interests as well as their projected significance. The compatibility of concerns and mutual understanding of each others priorities is not, however, something that would be given in a collaboration or dependency relation that crosses different disciplines and sectors. To give a few examples, problems may occur when developing and borrowing digital tools from across contexts to address research questions from the humanities disciplines, when the limits of digital approaches to address specific questions are negotiated within and between contexts, and increasingly, when digital humanities researchers are using data provided by and originally produced in other sectors and situations. Even if the digital humanities literature in general and, to a verying degree, individual research projects have emphasised the importance of being critical and sensitive to the implications of using borrowed and newly developed technologies and understanding the data, so far, there is relatively little empirical research on the implications of cross-sectoral collaborations. The aim of the presentation is to systematise observations on various problems relating to cross-sectoral collaborations in the context of digital humanities. It draws from an empirical study of archaeological documentation practices in Sweden and an analysis of the perspectives the stakeholders of archaeological information. Archaeology is an example of a discipline within which the cross- sectoral collaboration has always been significant and has increa…
subject: Presentations
  topic: section
creator: Isto Huvila
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 33
ending page: 34

Digitization of Material Written in Three Scripts and Three Languages
type: item
description: INTRODUCTION Zadar is a small town situated at the middle of Croatian part of east Adriatic coast. Its convenient geopolitical position, as well as its indented coast contributed to its imposition as an important cultural and political center of Dalmatia throughout the rich history of Croatia. Its university tradition is centuries-old and begins with ecclesiastical education first mentioned in 10th century. In 2002, the University of Zadar was founded and a base of contemporary University is faculty of Philosophy, Teaching College, as well as Dominican university. Due to its geographical position on the crossroads of Western and Eastern Europe, Croatian had a significant role in European history and culture, with a strong influences of Latin as well as Byzantine cultures. The corpus of Croatian Mediaeval literature is therefore written on three scripts – Glagolitic, Latin and Bosnian variant of Cyrillic scripts, called bosanica, and in three languages – Church Slavonic, Croatian redaction of the Church Slavonic language and Latin (Hercigonja, 1999, 2009). Although Glagolitic script was in use in several other countries, it is only in Croatia that it took angular form, used also for the first Croatian printed books, as early as in 1483. The most important Mediaeval written heritage in Croatia is written on Glagolitic and Latin scripts, and an important part of that corpus is nowadays part of collections of heritage institutions in Zadar. In accordance with current interdisciplinary trends in cataloguing, research and communication of cultural heritage in digital age, the interdisciplinary scientific project Digitization, bibliographic description and research of texts written on Glagolitic, Croatian Cyrillic and Latin scripts until the end of 19th century in Zadar and Šibenik area is being carried out at the University of Zadar in co-operation with Vestigia Manuscript Research Centre of University of Graz, Austria. The goals of the project are: (1) digitization of ol…
subject: Presentations
  topic: section
creator: Marijana Tomić
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 48
ending page: 50

Folklore Tracks
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Ida Storm
creator: Holly Nicol
creator: Georgia Broughton
creator: Timothy R. Tangherlini
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 46
ending page: 47

Re-approaching new stemmatics
type: item
description: AIM This paper presents preliminary results of my research in the methodological field of computer-assisted stemmatics. It explores the possibilities of applying phylogenetic systematics for textual traditions, as well as discusses the controversies regarding the methodological principles within the field of new stemmatics, such as choice of relationship revealing readings. Additionally, it presents the results of the experiments I have conducted employing the PHYLIP package — a free package of programs for inferring phylogenies, developed by Felsenstein (2005) — aimed to asses an influence of a sample size and types of variants on the results of cladistic analysis. The oldest manuscripts of "Hrómundar saga Gripssonar" — a post-medieval Icelandic saga preserved in 36 manuscripts — served as a case study for the second part of my presentation. METHODS Similarities between theoretical assumptions behind cladistics and stemmatology have been explicitly presented by Howe, Barbrook, Mooney and Robinson (2004) in the second volume of "Studies in Stemmatology". An application of computer-assisted methods, originating from phylogenetics, to answer the questions of textual criticism, has been recognized in an academic discourse as a powerful tool in revealing manuscripts’ filiation. Yet, there is a disagreement regarding the fundamental question: what kind of textual variation can, or should, be used for analysis? Salemans (1996) suggested a set of strictly systematized classification of parsimony informative variants, while Robinson (1996) has claimed that all types of variants should be analyzed, including linguistic variants. Another question that arose recently is a role of small samples in the tree-building process, as discussed by Hall and Parsons (2013). It seems obvious that philologists for centuries used some sort of sampling to reveal manuscript filiation, however they usually did not discuss their sampling procedure, nor publish underlying samples. This attitude …
subject: Presentations
  topic: section
creator: Katarzyna Anna Kapitan
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 44
ending page: 45

Network Visualization for Digital Humanities
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Ilir Jusufi
creator: Andreas Kerren
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 39
ending page: 43

Graph Analysis of Word Networks
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Lars G. Bagøien Johnsen
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 37
ending page: 38

Digital Humanities and Games Research Across the Disciplines
type: item
description: The effect of violent computer games on individuals and on society has been the object of a great number of studies reaching across different disciplines, including traditional Humanities, International Relations Studies, and Psychology. Unfortunately, studies conducted within one discipline pay very limited attention to research conducted in other fields. Thus, important research data is rarely shared. The reasons for this lack of cross-disciplinary consideration can be attributed to many different factors. Humanities oriented research is often published in journals other than IR studies, or psychological studies. The various fields engaged in this type of research also employ different methodologies that highlight different aspect while obscuring others. Finally, the research is funded by different agencies, with different agendas. This presentation first describes the current situation through studies belonging to the Humanities, International Relations Studies and Psychology. These studies share an interest in the computer game genre commonly known as the First Person Shooter (FPS), a violent game genre where the gamer controls an armed avatar and observes the game world through a first-person perspective. The presentation discusses how the general research context (funding body, audience, problem formulation), the theoretical framework, and the methodologies of the different studies inform the research. Here, it is noted that Humanities research is often state-sponsored and conducted within Humanities departments or by one of few DH research centres that exist globally. Since the late 1990s, Humanities research has either focussed on discussing how participatory digital games function differently from other forms of culture such as literature or film (see Juul 2005, Malliet 2007), or it has conducted an often Foucauldian or Baudrillardian interrogation of the games, discussing them as deeply ideological spaces (Wark 2007). The methodological tools employed by t…
subject: Presentations
  topic: section
creator: Johan Höglund
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 35
ending page: 36

Sketch Layer Separation in Multi-Spectral Historical Document Images
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Amir Abbas Davari
creator: Armin Häberle
creator: Christian Riess
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 29
ending page: 32

Social media, cultural heritage and migrant communities in a globalized world
type: item
description: THIRD CULTURE KIDS (TCKs) AND THEIR USE OF SOCIAL MEDIA The open nature of social media enables the potential of new decentralized and less hierarchical social structures and promotes new dynamics of social and cultural practices. These new technologies can foster the perception among people that they belong to a larger community by virtue of the identity they share online rather than to where they physically lived or culturally belong. In this sense, social media is increasingly playing a key role in enabling collective identity, a sense of community, and supporting collective cultural creation among citizens across the globe. The potential for online community creativity is relevant for migrant communities to whom social media is actually becoming a distinctive arena of social life. Accordingly, we argue that it serves as sources of community building among people with social and cultural affinities but with restricted possibilities of offline meetings. Considering this framing, we are exploring these circumstances among one of the most globalized migrant community: the Third Cultural Kids (TCKs), a migrant community spread globally who are not culturally defined by their passport, family background, origin and nationality, or their cultural affiliations, but by their multicultural rootless and restlessness regarding personal traditional personal identity issues (Pollock and Reken, 2009; Bell-Villada and Sichel, 2011). As a global nomad community, they take fully advantage of Web 2.0 media, not only to “feel connected to the world” and to “be connected between them”, but basically to acknowledge and build their sense of community. The material posted in social media is thus a source of information on TCK’s personal and social self- perceptions, interesting enough to be analyzed by any researcher who wishes to relate their personal and collective experiences into cultural identity issues. Most of these materials are personal narrations/accounts and but by applying …
subject: Presentations
  topic: section
creator: Laia Colomer
creator: Nuno Otero
creator: Julia Schmidt
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 27
ending page: 28

Walking in My Shoes
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Emmanuela Carbé
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 25
ending page: 26

Using Enkapsis Theory for Unravelling Societal Complexities
type: item
description: INTRODUCTION Societal challenges may be evoked by novel digital technologies that connect different stakeholders in society. An example of a societal challenge is the arrival of smartphone applications that create peer-to-peer businesses, such as the transportation networking application Uber or accommodation network application Airbnb. In particular Uber has caused unrest in the traditional taxi sector, it has evoked legal debates and numerous newspaper articles have been devoted to this so-called ‘disruptive technology’ (see for example Weisse and Guynn 2014; Suster 2014; Adhikari 2015). Uber directly or indirectly connects drivers to passengers, credit card companies to developers of geographical maps, mobile network providers to car manufacturers, legal authorities to international investors, etcetera. A way of understanding the complex relationships between the entities and stakeholders in digitally enabled constellations such as Uber, is in terms of enkaptic interlacements. The theory of enkapsis is a philosophical tool, based on a specific view of reality, which may guide a novel understanding of the relationship between artefacts and entities and between social structures that exist in reality. We contribute to interdisciplinary research by using insights from philosophy to understand societal complexities caused by digital technologies. It falls in the Digital Humanities project, since it connects both the academic and public and private sectors in interdisciplinary research and innovation to tackle societal challenges. ENKAPSIS THEORY The theory of enkapsis is unique to Dooyeweerd, a Dutch philosopher, who introduced his theory in his book “A New Critique of Theoretical Thought” (1953). It is part of a larger philosophical framework of individuality structures and modal structures which we will not address in detail. In short, the theory of individuality structures (and modal structures) is a project to understand the nature of specific things and events i…
subject: Presentations
  topic: section
creator: Christine Boshuijzen-van Burken
creator: Darek M. Haftor
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 23
ending page: 24

Swe-Clarin
type: item
description: CLARIN AND SWE-CLARIN CLARIN (Common Language Resources and Technology Infrastructure) is a European Research Infrastructure Consortium (ERIC), an ESFRI (European Strategy Forum on Research Infrastructures) initiative which aims at (a) making extensive language-based materials available as primary research data to the Humanities and Social Sciences (HSS) research communities; and (b) offering state-of-the-art language technology (LT) as an e- research tool for this purpose, positioning CLARIN centrally in what is often referred to as the digital humanities (DH). Swe-Clarin as the Swedish CLARIN node was established in 2015 with funding from the Swedish Research Council by a consortium consisting of 9 members – so-called Swe-Clarin centers – representing the Swedish academic community as well as public memory institutions. The academic members are well balanced over the LT field, covering existing and possible research areas and user groups, and the memory institutions provide access to many of the language-based materials of interest to the users. Swe-Clarin is coordinated by Språkbanken, University of Gothenburg. From the start, Swe-Clarin has aimed to establish good relations to the HSS fields and open the door for all researchers who wish to work with DH research using text and speech as primary research data. To avoid being a project by language technologists for linguists, we strive to include the HSS researchers in the process as early as possible. Our preferred way of doing this has been to establish small pilot projects with at least one member from the HSS field and at least one Swe-Clarin consortium member, together formulating a research question the addressing of which requires working with large language-based materials. Ideally, the collaboration should additionally always include a data owner, a person or persons representing the institution where the text or speech data is kept – typically a memory institution. The pilot projects aim to spread the w…
subject: Presentations
  topic: section
creator: Lars Borin
creator: Nina Tahmasebi
creator: Elena Volodina
creator: Stefan Ekman
creator: Caspar Jordan
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 21
ending page: 22

A Cross-cultural Study of Attitudes to Digital Tools Among Students and Teachers in the European Language Classroom
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Soniya Billore
creator: Christina Rosén
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 18
ending page: 20

Preface
type: item
description: See PDF
subject: Preface
  topic: section
creator: Koraljka Golub
creator: Marcelo Milrad
rights: Copyright (c)
date: 2017-01-25
publication date: 2017-01-25
starting page: 3
ending page: 4

Digital Humanities
type: item
description: INTRODUCTION Today we live in a rapidly evolving environment supported by high-quality technology and fast communication, which has impacted professional, commercial and academic aspects of the society. In higher education there is a constant need to keep respective fields up-to-date with the changing needs of the society. A comprehensive approach to address this challenge is the creation of interdisciplinary or cross-disciplinary programmes. The field of Digital Humanities (DH), lying at the intersection of humanities and computing is such an example which may be instrumental in creating the change by serving as a platform for novel interdisciplinary connections to address societal challenges. DH has been identified as a tool that assists in furthering research, studies and collaboration between distantly related fields which have not been connected conventionally in the discipline of humanities (e.g., Kirshenbaum, 2010). Further, higher education and its array of offerings is influenced by market economies. For example, Newman, Couturier and Scurry (2010) study the dynamics of market influences on higher education and point to the inevitable transformations due to agendas of political parties, public policies, corporate goals and market structures. Recent EU political discussions emphasize the need for addressing societal needs through fields like DH, where Humanities and Social Sciences are viewed as “essential to maximise the returns to society from investment in science and technology” (European Commission, 2016). Higher education is viewed as central to the objectives of public and private institutions and related economic development, employment, skills development and talent acquisitions. The development of new courses with a unique course offering helps to position the universities and higher education institutions differently from the others and helps counter global competition. The local community stakeholders can provide assistance in identifying the req…
subject: Presentations
  topic: section
creator: Soniya Billore
creator: Koraljka Golub
rights: Copyright (c)
date: 2017-01-26
publication date: 2017-01-26
starting page: 16
ending page: 17

PEAR 4 VXO
type: item
description: See PDF
subject: Presentations
  topic: section
creator: Aris Alissandrakis
creator: Nico Reski
rights: Copyright (c)
date: 2017-01-25
publication date: 2017-01-25
starting page: 12
ending page: 15

Digital Humanities in the Nordic Countries
type: item
description: BACKGROUND AND MOTIVATION The particular exploration of new ways of interactions between society and Information Communication Technologies (ICT) with a focus on the Humanities has the potential to become a key success factor for the values and competitiveness of the Nordic region, having in mind recent EU and regional political discussions in the field of Digital Humanities (European Commission, 2016; Vetenskapsrådet’s Rådet för forskningens infrastrukturer, 2014). Digital Humanities (DH) is a diverse and still emerging field that lies at the intersection of ICT and Humanities, which is being continually formulated by scholars and practitioners in a range of disciplines (see, for example, Svensson & Goldberg, 2015; Gardiner & Musto, 2015; Schreibman, Siemens, & Unsworth, 2016). The following are examples of current areas of fields and topics: text-analytic techniques, categorization, data mining; Social Network Analysis (SNA) and bibliometrics; metadata and tagging; Geographic Information Systems (GIS); multimedia and interactive games; visualisation; media. DARIAH-EU (http://dariah.eu), is Europe’s largest initiative on DH, comprising over 300 researchers in 18 countries, thereby opening up opportunities for international collaboration and projects. Of Nordic countries, Denmark is the full partner with four universities, Copenhagen, Aarhus, Aalborg and University of Southern Denmark. Danish DARIAH activities are facilitated by the national DH Infrastructure DIGHUMLAB, hosted at the DARIAH-DK coordinating institution, Aarhus University. Sweden’s first university, Linnaeus University, joined in May 2016 as a collaborative partner. Finland (University of Helsinki) and Norway (Norwegian University of Science and Technology) have taken action to join by the end of 2016 also, as collaborative partners. The idea of forming the Nordic Hub of DARIAH-EU has been recently brought forward by Mike Mertens, the Head of DARIAH-EU. It was met by enthusiasm among the representa…
subject: Panel
  topic: section
creator: Koraljka Golub
creator: Marcelo Milrad
creator: Marianne Ping Huang
creator: Mikko Tolonen
creator: Inés Matres
creator: Andreas Bergsland
rights: Copyright (c)
date: 2017-01-25
publication date: 2017-01-25
starting page: 9
ending page: 11

Digital Humanities in DARIAH EU
type: item
description: How do Digital Humanities and digital research infrastructures fit? How much tech, how many researchers, how many partners does it take to forge a dynamic and scalable network, with a fitting layer of services? Digital Research Infrastructure for the Arts and Humanities, DARIAH-EU is built for researchers, by researchers – the presentation will give an impression of mission, scope, dynamics, and challenges of DARIAH-EU. And suggest how to collaborate on European strategies for digital transformation in the arts and humanities.
subject: Keynotes
  topic: section
creator: Marianne Ping Huang
rights: Copyright (c)
date: 2017-01-25
publication date: 2017-01-25
starting page: 8
ending page: 8

Keeping the human in the digital
type: item
description: In this presentation, Anderson will share some of the design principles that have informed a data science program that draws on theory and practice straddling the humanities, social science and computational disciplines. The first two years of this program’s operation reveal insights about opportunities for transdisciplinary approaches to tackle ‘wicked’ problems. In the MDSI, students tackle large, complex data challenges within a human-centred data science program. Students are encouraged to develop a critical mind that thinks ethically and systemically about the uses of data and analytics and to embrace the ambiguities and uncertainties (both present and emerging) that working with data “in the wild” entails. Engaging with the analytical, ethical and creative challenges of data science practice foregrounds social concerns about data and technology.
subject: Keynotes
  topic: section
creator: Theresa Dirndorfer Anderson
rights: Copyright (c)
date: 2017-01-25
publication date: 2017-01-25
starting page: 7
ending page: 7